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In the Academy you can research new things such as technologies or new units for your city. These researches and subsequent discoveries only apply to the city that made them. Everything must be researched individually in every city which means it is very possible to have different research strategies in almost every city you have.

Research Points

26 research points are currently available here.

Research points are a form of expendable resources. The more you expand the academy the higher the number of research points you have available. There is an upper limit of 160 per city. However you can receive 12 further research points through the building of the Library on a city. You should spend these wisely as it is impossible to research everything within a single city.

In the academy you can check under research points how many research points are available and what discoveries you have made so far.

Technology Research

The requirements that need to be met in order to research a technology, are:

  • 'The level of the academy' - in the Academy you can check which academy level is required for this research.
  • 'Sufficient research points' - if you hold the mouse over a particular research, it is indicated how many research points are required for this. These are deducted when you carry out the research.
  • 'Sufficient raw materials' - the necessary raw materials required can also be seen in the tool hint.
  • 'free places in the research building arc'

If all Prerequisites are fulfilled, you can click on the required research and the necessary points and resources are taken automatically. The research arc is then adjusted to suit.

All research orders follow on in logical order.

Above the table, you can see this pointer:

Forschung regler.jpg

This indicates the current level of the academy. This allows you to see at a glance which Technologies are available. In this case, all researches that are in the first two columns could be carried out. With the pointer in the third column, The first 3 columns would be available, and so on.

Roll-back Research

It is possible to undo your research using a culture point, you can find culture points in the culture tab in the Agora!

Technologies

Picture Technology Description Cost
At Level 1
Slinger.png Slingers Enables the training of Slingers. File:Holz.png300 File:Stein.png500 File:Silbermünzen.png500 Research Points.png4
Archer.png Archer Enables the training of Archers. File:Holz.png550 File:Stein.png100 File:Silbermünzen.png400 Research Points.png8

At Level 4

Hoplite.png Hoplite Enables the training of Hoplite. File:Holz.png600 File:Stein.png200 File:Silbermünzen.png850 Research Points.png8
Town guard.png Town Guard The city guard strengthens your militia with a extra fighter per farm level. File:Holz.png400 File:Stein.png300 File:Silbermünzen.png300 Research Points.png3
Diplomacy.png Diplomacy Diplomacy lowers the risk of resistance in a farming village by 20%. File:Holz.png100 File:Stein.png400 File:Silbermünzen.png200 Research Points.png3

At Level 7

Units claim.png Demanding Forces You can Demand Forces from Farming Villages. File:Holz.png600 File:Stein.png600 File:Silbermünzen.png600 Research Points.png4
Booty.png Booty Your troops can carry 30% more loot. File:Holz.png1200 File:Stein.png1200 File:Silbermünzen.png1200 Research Points.png3
Pottery.png Ceramics Your warehouse can store 500 more Resources. File:Holz.png700 File:Stein.png1500 File:Silbermünzen.png900 Research Points.png4

At Level 10

Rider.png Horseman Enables the Training of Horseman. File:Holz.png1400 File:Stein.png700 File:Silbermünzen.png1800 Research Points.png8
Plow.png Plow The farm can provide for 200 additional residents. File:Holz.png1000 File:Stein.png1100 File:Silbermünzen.png700 Research Points.png4
Instructor.png Instructor Instructors encourage the training of your soldiers. Your Barracks works 10% faster. File:Holz.png800 File:Stein.png1300 File:Silbermünzen.png1600 Research Points.png4


At Level 13

Bireme.png Bireme Allows the construction of biremes. File:Holz.png2800 File:Stein.png1300 File:Silbermünzen.png2200 Research Points.png8
Building crane.png Crane Increases the Senate building speed by 10%. File:Holz.png3000 File:Stein.png1800 File:Silbermünzen.png1400 Research Points.png4
Conscription.png Conscription Introducing Conscription reduces the cost of land units by 10%. File:Holz.png1900 File:Stein.png2100 File:Silbermünzen.png3000 Research Points.png4

At Level 16

Chariot.png Chariot Allows the construction of Chariot. File:Holz.png3700 File:Stein.png1900 File:Silbermünzen.png2800 Research Points.png8
Attack ship.png Light Ship Allows the construction of Light Ships. File:Holz.png4400 File:Stein.png2000 File:Silbermünzen.png2400 Research Points.png8
Architecture.png Architecture Through the development of architecture, the cost of raw materials in buildings can be reduced by 10%. File:Holz.png3700 File:Stein.png4200 File:Silbermünzen.png2500 Research Points.png6
Shipwright.png Shipwright Shipbuilders support your shipyard workers. The Harbour works 10% faster. File:Holz.png5000 File:Stein.png2000 File:Silbermünzen.png3900 Research Points.png6

At Level 19

Demolition ship.png Demolition Ship Allows the construction of fire ships. File:Holz.png5300 File:Stein.png2600 File:Silbermünzen.png2700 Research Points.png8
Catapult.png Catapult Allows the construction of Catapults. File:Holz.png5500 File:Stein.png2900 File:Silbermünzen.png3600 Research Points.png8
Cryptography.png Cryptography Through the development of cryptography, it is 20% more difficult for enemy spies to obtain a report. File:Holz.png2500 File:Stein.png3000 File:Silbermünzen.png5100 Research Points.png6
Democracy.png Democracy Your people are behind their leader. It takes 10% longer to overthrow your city. File:Holz.png3100 File:Stein.png3100 File:Silbermünzen.png4100 Research Points.png6

At Level 22

Colonize ship.png Colony Ship Allows you to build a colony ship. File:Holz.png7500 File:Stein.png7500 File:Silbermünzen.png9500 Research Points.png0
Small transporter.png Rapid Transport Boat Allows the construction of Rapid transport boats. File:Holz.png6500 File:Stein.png2800 File:Silbermünzen.png3200 Research Points.png8
Meteorology.png Meteorology Your Infantry move 10% faster. File:Holz.png3500 File:Stein.png2700 File:Silbermünzen.png7500 Research Points.png4

At Level 25

Trireme.png Trireme Allows the construction of triremes. File:Holz.png9000 File:Stein.png3800 File:Silbermünzen.png4700 Research Points.png12
Phalanx.png Phalanx Your troops form a powerful Phalanx and thus fight 10% stronger than normal. File:Holz.png4000 File:Stein.png4000 File:Silbermünzen.png15000 Research Points.png9
Breach.png Breakthrough Makes it possible to attack by breaking through. Your ships enable a better breakthrough of your transport boats to the land. But this reduces the fighting strength of your ships by 50%. File:Holz.png12000 File:Stein.png12000 File:Silbermünzen.png16000 Research Points.png6
Mathematics.png Mathematics Through the development of mathematics, raw material costs for vessels are reduced by 10%. File:Holz.png7100 File:Stein.png4400 File:Silbermünzen.png8600 Research Points.png6

At Level 28

Take over.png Conquest Allows you to conquer enemy cities. File:Holz.png12000 File:Stein.png12000 File:Silbermünzen.png16000 Research Points.png0
Ram.png Ram The fighting power of your vessels increased by 10%. File:Holz.png7900 File:Stein.png9200 File:Silbermünzen.png14000 Research Points.png10
Cartography.png Cartography Through the development of cartography your ships can navigate better and are 10% faster. File:Holz.png10000 File:Stein.png6700 File:Silbermünzen.png12500 Research Points.png8
Berth.png Berths Your cargo ships can carry 2 more units. File:Holz.png9500 File:Stein.png6600 File:Silbermünzen.png11500 Research Points.png6